![]() ![]() Each of these sketches includes three different gradients that are combined into a single output. To accomplish this, we included special ISF compositions that are RGB color gradient generators. This means that we both have more flexibility for changing the positions of individual pixels, but we are now also responsible for creating the basic gradients that are needed to draw the basic image in a non-distorted way. The main technique used here will be using an RGB to XYZ displacement map instead of a luma based displacement map. In this case we will create sets of hidden layers that will be used for these inputs: the Video Input will provide the colors for each particle and the Displacement Mask will provide RGB color gradients. ![]() For this demonstration, instead of using the Rutt Etra as an FX, we have a Quartz Composer composition that generates video based on two input video streams.
0 Comments
Leave a Reply. |